Monday, 15 June 2009

Sorry




From a Korean children's TV show.

Saturday, 13 June 2009

Infinite Line Coming to DS!

From Nude Maker, the team behind Steel Battalion!

Team has worked on some amazing games (God Hand, Phoenix Wright, Okami, even Clock Tower...)

Elite style po-faced experimental space-opera!

Shit-tonnes of buttons!

Unrelenting difficulty!

34/40 Famitsu score! (though it has to be said Famitsu is basically the Japanese Gamesmaster)

The DS is already my favourite console of all time. To be honest, this generation of home consoles is pretty awful, so it doesn't have much competion, but to see such original output when the industry seems to be churning out constant Doom clones and karaoke games and Doom clones and guitar games is nothing short of admirable. In fact, all the discerning games player needs this generation is

1: A DS to play exciting new games
2: A fairly powerful PC to emulate older games
3: A region modded PS2 to play some unemulated arcade fair and a frankly ridiculous back catalogue.

Of course, at some point The Last Guardian will come out, and the X360 seems to be the new PS2 when it comes to modern arcade ports (though like the PS2, 99% of the back catalogue is Doom clones and football games), but for now at least, I like the fact that all the new releases worth buying are handily on one console.

Saturday, 6 June 2009

Don't get over eMOTIONal


I don't know what the shit this is, but I like it.


Also catching my eye in the coverage of this year's E3 (apart from Assassins Creed 2 which I have a strangely soft spot for when you consider my cynicism about almost every other big 'franchise' - including Super Mario Galaxy 2) is Sony and Microsoft's attempts to catch up with the Wii's motion controls.

Here's Sony's (part 1 & part 2), which is a surprisingly dull demonstration of something actually pretty exciting - apologies for American presenters.

And here's Microsoft's (Painting, Breakout, Advert), quite a bit of unintentional amusement to be had, not least the ultra cheesy - go team lite - stroke floor, wave arms - minority report - sloganeering 'product vision' advert.

Basically Microsoft have gone for the eyetoy-plus approach and are pushing the fact that you have "NO CONTROLS!" (although hopefully not no control), while Sony are going for maximum precision, at the price of looking like a tit holding up 2 glowing wands / luminous bell ends.

Now I have to say that I'm excited about both products, with the writing and archery of the PS3 stuff and the Minority Report-esque bits at the end of the 'project natal' advert looking like THE FUTURE but it almost seems that both companies have took pre-existing tech and made them 'HD' .

This article probably sums it up better than me and I feel like I had more to say but today's 12 hour shift has knocked it out of me a bit so... discuss.


Also, got a ps2 component cable today and played a bit of SotC on an HD screen - shows the pixelation and distance blur effects up considerably but still so much more discernible detail - Ico update to come!

Wednesday, 3 June 2009

E3 update

So excited I haven't got time to write anything other than Shitting Hell!

- same vid as before, just more gorgeous, and with a title, eeeeeee!.